add_collision_effect
Trigger a specified effect when a moving actor collides with another actor or static map, enabling dynamic interactions in the world model.
Instructions
Apply an effect when one actor collides with another actor or static map.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| args | No | ||
| effect | Yes | ||
| moving_actor_id | Yes | ||
| target_actor_id | No | ||
| collider_actor_id | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||