Inspect a humanoid rig and its animation donors
asset_inspect_rigInspect a local humanoid GLB and optional local UAL ZIP/GLB libraries: meshes, joints, suggested bone mappings, clips, attributes, extensions, measured bounds and attachment candidates.
Instructions
Inspect a local humanoid GLB and optional local UAL ZIP/GLB libraries: meshes, joints, suggested bone mappings, clips, attributes, extensions, measured bounds and attachment candidates. Reads only caller-selected local files and downloads nothing.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| target | Yes | Absolute path to the humanoid GLB under inspection, or a pinned sample reference to acquire into the development cache. | |
| libraries | No | Optional local UAL ZIP archives or GLB libraries used as animation donors. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limits | Yes | ||
| target | Yes | ||
| catalog | Yes | ||
| sources | Yes | ||
| libraries | Yes | ||
| acquisition | Yes | ||
| attachmentCandidates | Yes |