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jhauga
by jhauga

Create animation card

create_animation_card

Render animated cards for explanations, walkthroughs, or data stories when no video URL exists. Compose sequential scenes with text, SVG shapes, and CSS animations.

Instructions

Render a short animated clip as a card when no direct video URL exists but motion would communicate better than static content - explanations, walkthroughs, and data stories. Scenes play sequentially in a 16:9 stage with play/pause, replay, and progress controls; everything is generated text, SVG shapes, and CSS animation (no external assets). Compose classic clip patterns and vary them per conversation: title reveal into bullet build (fade/slide), diagram walk-through with arrows tracing in (draw), a chart that zooms into the label range under discussion and back out (chart.zoom), and a closing takeaway scene (zoom). Mix scene kinds freely; per-scene transition and duration make endless variations from the same schema.

Input Schema

NameRequiredDescriptionDefault
loopNoRestart from scene 1 after the last scene
titleYes
scenesYes
autoplayNoStart playing on render (default true)
subtitleNo
tutorTermsNoEducational tutor terms. The first occurrence of each term in the card's visible prose is underlined; hovering ~1.2s shows the tip and notifies the host so the model can follow up. Terms are matched once per card, longest first, and never inside code samples, tooltips, or another term's tip. Matching is CASE-SENSITIVE, so "PATH" does not attach its tip to a filesystem "path"; set caseInsensitive on a term to match any casing. Term and tip are PLAIN text.
contextActionsNoRight-click menu actions the model anticipates being useful. Choosing one sends its prompt to the conversation; use {{selection}} to include the user's selected text.
sceneDurationMsNoDefault per-scene duration in ms (default 3500)

Output Schema

NameRequiredDescriptionDefault
cardYes
partsYesSplit state, present on EVERY card result so one completeness check works for all card types. Cards that cannot split always report {current:1,total:1,hasMore:false}; create_markdown_card and create_code_tour_card pack oversized content into parts and can report more. Read hasMore rather than the card title to decide whether content was withheld.
displayNoPresent only when the host is not mounting this server's MCP Apps template (see MCP_CHAT_CARDS_RENDER): the card ships as a ready-made visualizer widget instead.

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed1 schema field changedv1.0.0-alpha.1.0.1
    • addedOutput schema / properties / display
      Added value: +{
      +  "additionalProperties": false,
      +  "description": "Present only when the host is not mounting this server's MCP Apps template (see MCP_CHAT_CARDS_RENDER): the card ships as a ready-made visualizer widget instead.",
      +  "properties": {
      +    "action": {
      +      "description": "What the caller must do to put the card in front of the user",
      +      "type": "string"
      +    },
      +    "loading_messages": {
      +      "description": "show_widget loading_messages",
      +      "items": {
      +        "type": "string"
      +      },
      +      "type": "array"
      +    },
      +    "shown": {
      +      "description": "False: the user cannot see this card until action is taken",
      +      "type": "boolean"
      +    },
      +    "title": {
      +      "description": "show_widget title (snake_case)",
      +      "type": "string"
      +    },
      +    "widget_code": {
      +      "description": "show_widget widget_code, passed unchanged",
      +      "type": "string"
      +    }
      +  },
      +  "required": [
      +    "shown",
      +    "action",
      +    "title",
      +    "loading_messages",
      +    "widget_code"
      +  ],
      +  "type": "object"
      +}
  2. Changed6 schema fields changedv0.1.3-alpha
    • removedInput schema / $schema
      Removed value: -"http://json-schema.org/draft-07/schema#"
    • changedInput schema / properties / tutorTerms / description
      Previous value: -"Educational tutor terms. The first occurrence of each term in the card's visible prose is underlined; hovering ~1.2s shows the tip and notifies the host so the model can follow up. Terms are matched once per card, longest first, and never inside code samples, tooltips, or another term's tip. Term and tip are PLAIN text."New value: +"Educational tutor terms. The first occurrence of each term in the card's visible prose is underlined; hovering ~1.2s shows the tip and notifies the host so the model can follow up. Terms are matched once per card, longest first, and never inside code samples, tooltips, or another term's tip. Matching is CASE-SENSITIVE, so \"PATH\" does not attach its tip to a filesystem \"path\"; set caseInsensitive on a term to match any casing. Term and tip are PLAIN text."
    • addedInput schema / properties / tutorTerms / items / properties / caseInsensitive
      Added value: +{
      +  "description": "Match the term regardless of letter case (default false)",
      +  "type": "boolean"
      +}
    • removedOutput schema / $schema
      Removed value: -"http://json-schema.org/draft-07/schema#"
    • addedOutput schema / properties / parts
      Added value: +{
      +  "additionalProperties": false,
      +  "description": "Split state, present on EVERY card result so one completeness check works for all card types. Cards that cannot split always report {current:1,total:1,hasMore:false}; create_markdown_card and create_code_tour_card pack oversized content into parts and can report more. Read hasMore rather than the card title to decide whether content was withheld.",
      +  "properties": {
      +    "current": {
      +      "description": "Part number this result rendered (1-based)",
      +      "type": "number"
      +    },
      +    "hasMore": {
      +      "description": "True when content was withheld; call again with part: current + 1",
      +      "type": "boolean"
      +    },
      +    "total": {
      +      "description": "How many parts the content splits into",
      +      "type": "number"
      +    }
      +  },
      +  "required": [
      +    "current",
      +    "total",
      +    "hasMore"
      +  ],
      +  "type": "object"
      +}
    • changedOutput schema / required
      Previous value: -[
      -  "card"
      -]New value: +[
      +  "card",
      +  "parts"
      +]
  3. Changed1 schema field changedv0.1.1-alpha
    • changedInput schema / properties / tutorTerms / description
      Previous value: -"Educational tutor terms. Occurrences in the card are underlined; hovering ~1.2s shows the tip and notifies the host so the model can follow up."New value: +"Educational tutor terms. The first occurrence of each term in the card's visible prose is underlined; hovering ~1.2s shows the tip and notifies the host so the model can follow up. Terms are matched once per card, longest first, and never inside code samples, tooltips, or another term's tip. Term and tip are PLAIN text."
  4. Addedv0.1.0-alpha

TDQS

A4.4/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden and does substantial work: 16:9 stage, play/pause/replay/progress controls, sequential scene playback, no external assets, and 'vary them per conversation' hinting at repetition control. It doesn't cover permissions, persistence, or error behavior, so it falls short of exhaustive.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Purpose and routing condition are front-loaded in the first sentence, followed by rendering behavior and composition patterns. The dense last sentence earns its place by showing how the schema yields varied output, though it borders on repeating the scene-kind list.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a high-complexity nested-scene tool with an output schema (so returns need no explanation), the description covers purpose, rendering behavior, and composition patterns well. Minor gaps remain around lifecycle and error cases, but nothing an agent needs to author a valid card is missing.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 63%, and the description adds real meaning on top: per-scene transition and duration, the chart.zoom camera behavior into a label range, and shapes as diagram elements with arrows tracing in. It is silent on tutorTerms and contextActions, but those carry rich schema descriptions of their own.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb (render) and resource (short animated clip as a card) and pins the exact scope: 'when no direct video URL exists but motion would communicate better than static content'. This implicitly separates it from the sibling create_video_card without opening either schema.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Gives clear when-to-use conditions ('explanations, walkthroughs, and data stories') and a negative trigger (no direct video URL exists), which routes the agent away from the video sibling. It stops short of naming the alternative tool explicitly, but the selecting condition is unambiguous.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.