physpace_compile_universal_asset
Compile a 3D object or material description into a calibrated Shell-Core primitive with contact areas and gravity equilibrium, then export it to MuJoCo, OpenUSD, URDF, or glTF.
Instructions
Compile a 3D object or semantic material description into a calibrated Shell-Core Physical Primitive with exact barycentric tributary contact areas A_k and Frame-0 gravity equilibrium, and export it directly to a universal industry format: MuJoCo MJCF (.xml), NVIDIA OpenUSD (.usda), ROS2 URDF (.urdf), or Blender glTF (.gltf).
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"display_name": "<display_name>",
"export_format": "<export_format>"
},
"name": "physpace_compile_universal_asset"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mu_static | No | Static friction coefficient mu_s. | |
| display_name | Yes | Semantic name/description of the 3D object (e.g., 'Thin Champagne Flute'). | |
| export_format | Yes | Target universal simulator format. | |
| profile_curve | No | 3D manifold topology profile. | |
| yield_stress_kpa | No | Yield/crush stress threshold sigma_y in kPa. | |
| youngs_modulus_kpa | No | Young's modulus E in kPa. |