ue_pipeline
Runs ordered Unreal steps in a single call and reports partial results, so a failed step keeps prior successes and an unresponsive editor aborts remaining steps.
Instructions
Run ordered steps in one call with PARTIAL reporting: a step that fails does not erase the ones that already ran, and an editor that stops answering aborts the rest instead of dropping them silently.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| steps | Yes |