ue_blueprint
Create and modify Unreal Engine Blueprints programmatically: add variables and functions, connect pins, set defaults, compile, and retrieve a summary.
Instructions
Blueprint authoring: create / add_variable / add_function / add_call_function / connect_pins / set_pin_default / compile / get_summary.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | ||
| params | No |