Best Wwise MCP Servers
Wwise is an audio middleware solution developed by Audiokinetic that allows game developers to implement interactive audio features and manage complex sound design for video games across various platforms.
Why this server?
Provides tools for interacting with Audiokinetic Wwise through its WAAPI, enabling AI agents to browse, edit, audition, profile, and build Wwise projects.
AlicenseAqualityCmaintenanceA modular suite of MCP servers for Audiokinetic Wwise, enabling AI agents to browse, edit, audition, profile, and build Wwise projects through the Wwise Authoring API.155Apache 2.0Why this server?
Integrates with Audiokinetic Wwise via WAAPI to manage audio projects programmatically, including event creation, soundbank assignment, project auditing, and batch editing.
Why this server?
Provides integration with Wwise audio middleware through specialized knowledge base documentation covering audio design best practices and VFX Graph integration for game audio implementation.
AlicenseNot gradedqualityCmaintenanceA Unity Editor MCP server that gives Claude Code full control over Unity projects through 268 tools, 7 resources, and specialized AI agents. It enables AI-assisted game development by allowing Claude to see, create, modify, and inspect everything in Unity including scenes, GameObjects, scripts, and builds.6MITWhy this server?
Provides tools for interacting with Wwise through WAAPI, enabling AI agents to query, create, and manage Wwise project assets, sound banks, and audio structures.
AlicenseNot gradedqualityDmaintenanceEnables AI-powered game audio creation for Unreal Engine 5.7, integrating Wwise, MetaSounds, and Blueprint through MCP tools to generate DSP graphs, sound systems, and trigger logic.6MITWhy this server?
Provides tools for project inspection, Sound SFX and Music Segment imports, Events, properties, saves, and bounded audible previews for Audiokinetic Wwise Authoring.
AlicenseNot gradedqualityAmaintenanceEnables interaction with Audiokinetic Wwise Authoring through WAAPI, allowing project inspection, sound and music imports, event management, and audible previews.MITWhy this server?
Supports Wwise-integrated blueprints by generating Wwise audio blueprints and reviewing Wwise touchpoints such as AkComponent usage, PostAkEvent calls, RTPC/Event references, and Tick-reachable PostEvents.
AlicenseNot gradedqualityBmaintenanceEnables AI coding agents to read, review, and generate Unreal Engine 5.4+ blueprints, including dumping graph JSON, reviewing Wwise logic chains, and building blueprints from JSON specs.1MIT