get_is_layer_exists
Check if a specific layer exists in an active Aseprite sprite. Returns true or false based on layer presence.
Instructions
Checks if a layer exists in the active sprite
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"layerName": "<layerName>",
"inputFile": "<inputFile>"
},
"name": "get_is_layer_exists"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| inputFile | Yes | ||
| layerName | Yes |