Aseprite-MCP
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {
"listChanged": true
} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| aseprite_check_environmentB | Check the environment of Aseprite |
| aseprite_export_sheetC | Export Aseprite file to sprite sheet image |
| aseprite_export_framesC | Export each frame of Aseprite file |
| aseprite_export_metadataC | Export metadata json from Aseprite file |
| aseprite_list_lua_templatesA | List available Aseprite Lua templates. |
| auto_crop_transparentC | Automatically crops empty transparent borders of the sprite |
| merge_visible_layersC | Merges all currently visible layers into a single layer |
| normalize_animation_speedC | Normalizes all frame durations to a single target duration (in seconds) |
| recolor_paletteC | Recolors the palette based on a mapping of from->to colors |
| remove_layer_by_nameC | Removes a layer with a given name and saves to a new file (or overwrites) |
| export_layer_onlyB | Exports only the specified layer to a flattened PNG |
| export_tag_framesC | Exports frames inside a specific animation tag to PNG files |
| get_is_layer_existsC | Checks if a layer exists in the active sprite |
| get_is_tag_existsC | Checks if a tag exists in the active sprite |
| get_palette_infoC | Gets information about the palette of the active sprite |
| get_selection_boundsC | Gets the bounds of the selection in the active sprite |
| get_tag_listC | Gets a list of all tags in the active sprite |
| get_layer_listC | Gets a list of all layers in the active sprite |
| get_frame_infoC | Gets information about the current frame |
| get_active_sprite_infoC | Gets information about the active sprite |
| aseprite_run_lua_scriptC | Run a raw Lua script (advanced / unsafe). |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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