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Related Servers

Alternatives to Coating Lab

No user-submitted related servers found.

    Related Servers

    • A
      license
      C
      quality
      B
      maintenance
      Enables AI clients to track first-person weapon bugs as measurable cases, run a game's own probe to gather metrics and screenshots, and compare candidate fixes against a baseline before a change is approved. It also reads posed weapon parts dumps, rebuilds animation clips in Blender, and validates probe contracts.
      67
      2
      MIT
    • A
      license
      B
      quality
      B
      maintenance
      Enables models to pose and measure first-person arms and a rifle in Blender, reporting positions in named frames, clearances, visibility, screen placement, and solving rifle moves against goals.
      17
      58 PyPI
      1
      MIT
    • A
      license
      Not graded
      quality
      D
      maintenance
      Enables conversational control of Adobe Substance 3D Painter for look-dev iteration, including baking, smart materials, and generator parameter tuning.
      MIT

    TDQS

    C2.8/5.0

    Scored across 13 tools

    Disambiguation4/5

    Most tools are cleanly separated by resource+action: discovery (list_finishes, read_finish, list_wear_levels, list_templates), production (spec_for_modellab, engine_params, bake, render_variants), and validation. The risk cluster is the four validation tools (check_library, check_finish, check_coating, validate_spec), which all sound like 'check' but operate on different objects; the descriptions mostly disambiguate them, though an agent may still hesitate between check_finish and check_library.

    Naming Consistency4/5

    Most names follow verb_noun (read_finish, list_finishes, check_library, validate_spec, render_variants), which is predictable. A few deviate into noun-only forms (engine_params, bake, spec_for_modellab), a minor inconsistency but nothing confusing.

    Tool Count5/5

    13 tools sit comfortably in the healthy range for a domain with discovery, validation, spec-generation, baking, and rendering stages. Each tool appears to earn its place without redundancy.

    Completeness4/5

    The workflow is covered end-to-end: inspect existing finishes/templates/wear levels, describe an external model, generate a spec, validate it, bake masks, and render look-dev sheets. The one gap is library mutation — check_finish validates 'a finish of your own... before you add it' but there is no add/update_finish tool, so that path dead-ends at manual editing.

    Maintenance

    ActivityMaintained
    ResponsivenessSyncing