bg3_lint_progressions
Run static checks on a BG3 mod layer's progressions to catch invalid node UUIDs, undefined selector lists, and duplicate table+level nodes across layers. It flags silent drops and stacking choices.
Instructions
Static progression checks for a mod layer: invalid node UUIDs (the game silently drops those nodes), selectors referencing lists no layer defines, and same table+level nodes from different layers (both load, so their choices/feats stack).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| layer | Yes | ||
| layers | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |