blender_verify_fbx
Re-imports an exported FBX and validates game-engine readiness by checking world origin, triangle budget, single-object-per-file, and reporting materials/emissive slots. Use after export for automated verification.
Instructions
Re-import an exported FBX and assert game-engine readiness.
Checks world origin == (0,0,0), triangle budget, one-object-per-file, and reports materials / emissive slots. Use after blender_export_fbx to self-verify each export instead of post-hoc bulk QA.
Returns: PASS/FAIL with the per-object report.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |