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    TDQS

    B3.2/5.0

    Scored across 38 tools

    Disambiguation4/5

    Most tools are clearly distinct, but blender_get_viewport_screenshot and blender_snapshot_viewport have highly overlapping purposes, potentially confusing an agent.

    Naming Consistency5/5

    All tools use a consistent snake_case naming with a clear pattern: resource-specific tools are prefixed with blender_<resource>_ (e.g., blender_object_, blender_scene_) and general actions are blender_<action>_<object>, making the overall pattern predictable.

    Tool Count2/5

    With 38 tools, the count exceeds the 'too many' threshold of 25+. While Blender is complex and the skills system helps, the base set is still large and may overwhelm context windows.

    Completeness3/5

    The base tool set covers core scene and object operations, export, and file I/O, but lacks tools for materials, modifiers, animations, and other essential Blender workflows. The skills system can fill gaps, but as presented, notable operations are missing.

    Maintenance

    ActivityInactive
    ResponsivenessNo issues