blender_object_set_origin
Set the origin point of an object to geometry center, 3D cursor, or bottom center for precise transformations and rigging.
Instructions
Set the origin point of an object.
Supports multiple origin setting methods including geometry center, 3D cursor, bottom center (suitable for character feet), etc.
Args: params: Object name and origin type
Returns: Setting result
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |