wait
End a unit's turn without attacking or healing, setting its status to DONE. Use when the unit has no useful attack or heal targets but you want to finalize its position after moving.
Instructions
Mutating. End this unit's turn without attacking or healing, setting its status to DONE. The unit must be in READY or MOVED status. unit_id is the unit's string identifier. Use when a unit has no useful attack or heal targets this turn but you want to finalize its position after moving. Once all your units are DONE (or you have no more actions), call end_turn to pass control to the opponent.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| connection_id | Yes | ||
| unit_id | Yes |