Warhammer Oracle
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {
"listChanged": true
} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| lookup_unitB | Look up a Warhammer 40K unit or Kill Team operative datasheet by name. Returns stats, weapons, abilities, and keywords. |
| lookup_keywordA | Look up a Warhammer 40K keyword or rule. Returns the official definition, a plain English explanation, examples, and applicable game modes. |
| lookup_phaseA | Look up a game phase by name. Returns step-by-step instructions and tips for the phase in the specified game mode. |
| search_unitsA | Search Warhammer 40K units or Kill Team operatives by name, faction, keywords, or ability text. Returns a compact list of matching results (max 10). |
| compare_unitsA | Compare 2-4 Warhammer 40K units or Kill Team operatives side by side. Shows stats, weapons, abilities, and keywords for each. |
| game_flowA | Show the full turn sequence for a game mode, or highlight the current phase and what comes next. |
| wound_calculatorA | Calculate expected wounds and damage for a Warhammer 40,000 attack sequence. Pure math — input an attack profile and target stats, get probabilities and expected results for hits, wounds, saves, and damage. |
| lookup_stratagemA | Look up a Warhammer 40,000 stratagem by name. Returns CP cost, phase, timing, target, and effect. For Kill Team ploys, use lookup_ploy instead. |
| search_stratagemsA | Search Warhammer 40,000 stratagems by name, faction, phase, or detachment. Returns a compact list (max 10). For Kill Team ploys, use lookup_ploy instead. |
| lookup_detachmentA | Look up a Warhammer 40,000 detachment by name. Returns the detachment ability, available enhancements, associated stratagems, and (11th Edition only) its Detachment Points cost, eligible Force Disposition(s), and any other detachment(s) it's mutually exclusive with (e.g. Chaos Space Marines' Murdertalon Raiders and Nightmare Hunt cannot both be used in the same army). |
| lookup_enhancementA | Look up a Warhammer 40,000 enhancement by name. Returns the points cost, detachment, and effect. |
| lookup_ployA | Look up a Kill Team ploy by name. Returns type (strategic/tactical), CP cost, timing, and effect. This is the Kill Team equivalent of stratagems — for Warhammer 40,000 stratagems, use lookup_stratagem instead. |
| determine_primary_missionA | Determine each player's Primary Mission from their Force Dispositions, per Warhammer 40,000 11th Edition Matched Play. Each player's mission is looked up from their OPPONENT's Force Disposition — in a non-mirror matchup, the two players get different missions. |
| lookup_crusadeA | Look up Warhammer 40,000 Crusade content: Battle Traits, Crusade Relics, Battle Scars, and Boon tables. Covers all three tiers BSData tracks — generic/universal (e.g. Battle Scars), faction-specific (e.g. Chaos Space Marines' Codex Battle Traits), and campaign-specific (Tyrannic War, Pariah Nexus, Nachmund Gauntlet, Armageddon). 11th Edition only — this content isn't tracked in BSData for 10th Edition. Not merged into unit datasheets: pass |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
TDQS
Scored across 14 tools
Most tools target distinct resources (unit, stratagem, ploy, detachment, enhancement, keyword) and the descriptions explicitly disambiguate cross-system lookups (stratagem vs ploy). The main overlap is between lookup_phase and game_flow, both of which concern turn/phase sequencing and could be confused, but descriptions help differentiate them.
A dominant verb_noun pattern is used throughout (lookup_*, search_*, compare_units, determine_primary_mission), which is predictable and readable. Minor deviations exist with noun_verb names (game_flow, wound_calculator), but the convention is largely consistent.
14 tools is well within the ideal 3-15 range for a rules-reference oracle. Each tool maps to a distinct content domain (lookup, search, compare, calculate), so every tool earns its place.
Coverage is broad: keywords, phases, units, stratagems, ploys, detachments, enhancements, crusade content, missions, and a wound calculator. Minor gaps exist—no search for detachments/enhancements (lookup by name only) and no standalone weapon or faction lookup—but agents can work around these.