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selectAction

Process a user's selected action from the UI to advance the game narrative. Call after presenting options to reflect the player's choice.

Instructions

Process the user's selected action from the UI and continue the game flow. This tool should be called after promptUserActions when the user makes a selection. Use updateGame next to reflect the result of the action.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
gameIdYesID of the game
selectedOptionYesThe option text user selected
selectedIndexYesIndex of selected option (0-based)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, and the description lacks details about side effects (e.g., whether it's a write operation, changes game state, or requires specific permissions). 'Process' is vague.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, no fluff, front-loaded with purpose and flow information.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

While the flow with siblings is clear, the description lacks details on return values, error handling, or what 'continue the game flow' entails. No output schema to compensate.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with descriptions for all three parameters, so baseline is 3. The description adds no extra meaning beyond what the schema provides.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Clearly states it processes user selection from UI and continues game flow, and distinguishes from sibling tools like promptUserActions and updateGame by specifying the sequence.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly instructs to call after promptUserActions and to use updateGame next, providing clear context for when to use this tool and what to do after.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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