Skip to main content
Glama
freshlife001

Texas Holdem MCP Server

by freshlife001

join_table

Enable AI agents to join a Texas Holdem poker table by specifying player and table IDs using this MCP server tool for seamless game participation.

Instructions

Join a poker table

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
player_idYes
table_idYes

Implementation Reference

  • Input schema for the 'join_table' MCP tool, defining required player_id and table_id parameters.
      name: "join_table",
      description: "Join a poker table",
      inputSchema: {
        type: "object",
        properties: {
          player_id: { type: "string" },
          table_id: { type: "string" },
        },
        required: ["player_id", "table_id"],
      },
    },
  • MCP CallTool handler for 'join_table': sends 'joinTable' request to PokerServer via socket.io and appends formatted table state after polling for active player turn.
    else if (request.params.name === "join_table") {
      response = await sendPokerRequest('joinTable', { 
        playerId: args?.player_id,
        tableId: args?.table_id
      });
      view_text = `Player ${args?.player_id} joined table ${args?.table_id}.\n Game state:\n`;
      
      // Get table state after joining
      view_text += await pollUntilPlayerActive(args?.player_id, args?.table_id);
    } 
  • Tool registration in ListToolsRequestHandler, including 'join_table' in the list of available tools with schema.
      return {
        tools: [
          {
            name: "login",
            description: "login and list all tables in the poker game",
            inputSchema: {
              type: "object",
              properties: {
                name: { type: "string" },
              },
              required: ['name'],
            },
          },
          {
            name: "join_table",
            description: "Join a poker table",
            inputSchema: {
              type: "object",
              properties: {
                player_id: { type: "string" },
                table_id: { type: "string" },
              },
              required: ["player_id", "table_id"],
            },
          },
          {
            name: "get_table_status",
            description: "Get the current status of a poker table",
            inputSchema: {
              type: "object",
              properties: {
                player_id: { type: "string" },
                table_id: { type: "string" },
              },
              required: ["player_id", "table_id"],
            },
          },
          {
            name: "leave_table",
            description: "Leave a poker table",
            inputSchema: {
                type: "object",
                properties: {
                  player_id: { type: "string" },
                  table_id: { type: "string" },
                },
                required: ["player_id", "table_id"],
            },
          },
          {
            name: "action_check",
            description: "do action check",
            inputSchema: {
                type: "object",
                properties: {
                  player_id: { type: "string" },
                  table_id: { type: "string" },
                },
                required: ["player_id", "table_id"],
            },
          },
          {
            name: "action_fold",
            description: "do action fold",
            inputSchema: {
                type: "object",
                properties: {
                  player_id: { type: "string" },
                  table_id: { type: "string" },
                },
                required: ["player_id", "table_id"],
            },
          },
          {
            name: "action_bet",
            description: "do action bet",
            inputSchema: {
              type: "object",
              properties: {
                player_id: { type: "string" },
                table_id: { type: "string" },
                amount: { type: "number" },
              },
              required: ["player_id", "table_id", 'amount'],
            },
          },
          {
            name: "action_raise",
            description: "do action raise",
            inputSchema: {
              type: "object",
              properties: {
                player_id: { type: "string" },
                table_id: { type: "string" },
                amount: { type: "number" },
              },
              required: ["player_id", "table_id", 'amount'],
            },
          },
          {
            name: "action_call",
            description: "do action call",
            inputSchema: {
                type: "object",
                properties: {
                  player_id: { type: "string" },
                  table_id: { type: "string" },
                },
                required: ["player_id", "table_id"],
            },
          },
        ],
      };
    });
  • PokerServer.handleJoinTable: Validates params, retrieves player, calls GameManager.joinTable, returns success response.
    private handleJoinTable(params: any, id: string | number): PokerResponse {
      const { playerId, tableId } = params;
      
      if (!playerId || !tableId) {
        return {
          error: {
            code: -32602,
            message: 'Invalid params: playerId and tableId are required'
          },
          id
        };
      }
      
      const player = this.players.get(playerId);
      if (!player) {
        return {
          error: {
            code: -32602,
            message: `Player with ID ${playerId} not found`
          },
          id
        };
      }
      
      const success = this.gameManager.joinTable(tableId, player);
      if (!success) {
        return {
          error: {
            code: -32603,
            message: `Failed to join table ${tableId}`
          },
          id
        };
      }
      
      return {
        result: {
          success: true,
          tableId,
          playerId
        },
        id
      };
    }
  • GameManager.joinTable: Adds player to table after checking/leaving current table, updates player-table mapping.
    joinTable(tableId: string, player: Player): boolean {
      const table = this.tables.get(tableId);
      if (!table) {
        return false;
      }
      
      // Check if player is already at a table
      if (this.playerTables.has(player.id)) {
        const currentTableId = this.playerTables.get(player.id);
        if (currentTableId === tableId) {
          return true; // Player is already at this table
        }
        
        // Leave current table first
        this.leaveTable(player.id);
      }
      
      const success = table.addPlayer(player);
      if (success) {
        this.playerTables.set(player.id, tableId);
      }
      
      return success;
    }

Tool Definition Quality

Score is being calculated. Check back soon.

Install Server

Other Tools

Related Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/freshlife001/mcp_poker'

If you have feedback or need assistance with the MCP directory API, please join our Discord server