forge_item_kit
Generate multiple pixel art sprites in a single batch on a shared grid for visual consistency, then split into individual PNGs—ideal for item sets, inventory icons, and collectibles.
Instructions
Generate multiple pixel art sprites in a single batch. Items are generated together on a grid for visual consistency, then split into individual PNGs. Ideal for item sets, inventory icons, collectibles, or any group of related sprites.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| size | No | Target sprite size in pixels (default: 48). Snaps to nearest standard size. | |
| items | Yes | List of item descriptions (max 16). E.g. ["red apple", "banana", "cherry", "grapes"] | |
| model | No | Model alias or full ID. Aliases: 25, nano-banana, banana, banana-2, nano-banana-2, gemini-flash, flash, gemini-pro, pro, gemini-25, gemini-flash-25 (default: nano-banana) | |
| names | No | Custom file names for each item (default: item-0, item-1, ...) | |
| style | No | Visual style preset (default: clean) | |
| square | No | Pad each item to square (default: true) | |
| background | No | Background color for generation. Use "auto" to pick based on items. (default: black) | |
| references | No | Paths to existing PNG/JPEG assets to match visual style. | |
| outputPrefix | Yes | Output path prefix — items saved as {prefix}-{name}.png (e.g. "public/assets/items/fruit") |