snapshot_game
Capture the current War Selection game state in the user data folder, storing file hashes and normalized JSON data without modifying the game folder. Skips unchanged saves unless forced.
Instructions
Store a snapshot of the game state in the user data folder (never the game folder): hashes of all Cache/Projects/WarSelection JSON files and engine-version.txt, normalized content of gameplay.json, visual.json, legacyIds.json, main.json, render.json, preload.json, and the active API index. Skipped when nothing changed since the latest snapshot unless force=true. Also taken automatically on server start.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| force | No | ||
| label | No |