war-selection-mcp
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Alternatives to war-selection-mcp
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Related Servers
- AlicenseNot gradedqualityBmaintenanceEnables MCP clients to research game mods by searching documentation and definitions, inspecting dependencies and playsets, validating saved files with structural and Tiger checks, and preparing or editing mod content with preview and write controls. It also supports starting or previewing the game through a local stdio connection.7 npmGPL 3.0
- AlicenseNot gradedqualityBmaintenanceEnables MCP clients to inspect, edit, and validate Arma Reforger addons in Workbench, including Enforce Script source, prefab/world files, resource GUIDs, and Workbench startup diagnostics.54 npmMIT
- AlicenseBqualityBmaintenanceLets MCP clients browse vanilla data, add or override table rows, edit asset properties, check Blueprint symbols, and validate mods before packaging.21MIT
- AlicenseNot gradedqualityCmaintenanceLocal Files MCP server that lets MCP-compatible clients read, search, and modify files inside a sandboxed directory. Provides file management and coding workflow tools with security controls like path boundary enforcement and disabled deletion by default.MIT
- AlicenseNot gradedqualityCmaintenanceThis local, read-only MCP server enables coding assistants to search Project Sylvanas developer docs, SDK Lua stubs, and example plugins, look up exact API symbols and signatures, browse namespace members, and statically check Lua code for invented or misspelled API calls with suggested corrections.MIT
- AlicenseNot gradedqualityDmaintenanceEnables MCP clients to inspect and operate MCreator workspaces through MCreator's Java APIs, supporting elements, generators, resources, and builds.GPL 3.0
TDQS
Scored across 26 tools
Most tools target clearly distinct actions and resources, but the several log-related tools (read_log, log_tail, log_errors, watch_log_poll) and some search tools (search_mod_code vs find_examples) risk misselection. Descriptions largely clarify the boundaries, but minor overlap remains.
Snake_case is used throughout, but the naming pattern is inconsistent: many are verb_noun (search_mod_code, read_log, list_mods) while others are noun_noun (game_data_query, log_errors, api_index_status, mod_impact). The names are readable but do not follow a single predictable convention.
At 26 tools, the set exceeds the 25-tool threshold for 'too many' and includes several closely related log-watching and diagnostics tools that could be consolidated. The broad modding domain justifies many tools, but the count is heavy for an MCP server.
The tool surface covers searching, linting, diffing, log analysis, API indexing, unit lookup, and draft writing, with few obvious gaps for the core modding workflow. Missing a way to create or delete published mods and some write operations are limited to drafts, but agents can work around these limitations.