war-selection-mcp
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TDQS
Scored across 26 tools
Most tools target clearly distinct actions and resources, but the several log-related tools (read_log, log_tail, log_errors, watch_log_poll) and some search tools (search_mod_code vs find_examples) risk misselection. Descriptions largely clarify the boundaries, but minor overlap remains.
Snake_case is used throughout, but the naming pattern is inconsistent: many are verb_noun (search_mod_code, read_log, list_mods) while others are noun_noun (game_data_query, log_errors, api_index_status, mod_impact). The names are readable but do not follow a single predictable convention.
At 26 tools, the set exceeds the 25-tool threshold for 'too many' and includes several closely related log-watching and diagnostics tools that could be consolidated. The broad modding domain justifies many tools, but the count is heavy for an MCP server.
The tool surface covers searching, linting, diffing, log analysis, API indexing, unit lookup, and draft writing, with few obvious gaps for the core modding workflow. Missing a way to create or delete published mods and some write operations are limited to drafts, but agents can work around these limitations.