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List Roblox clients

list_clients
Read-only

List every Roblox client connected to the bridge with id, player, place, server, executor and latency, and see which is default. Use an id as the 'client' argument in other tools to target one.

Instructions

List every Roblox client connected to the bridge (several windows or accounts can be connected at once): id, player, place, server, executor, latency and which one is the default. Pass an id as the 'client' argument of the other tools to pick one.

Input Schema

NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.1.0

TDQS

A4.5/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true and openWorldHint=false, so the safety profile is covered. The description adds meaningful behavior beyond that: multiple simultaneous clients, and the exact fields returned (id, player, place, server, executor, latency, default flag), including that one is flagged as default.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single front-loaded sentence followed by an enumerated field list and one actionable follow-up sentence. No redundant restatement of the title or annotations.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

There is no output schema, so the description carries the burden of describing return values, and it does so by enumerating every field. Combined with the zero-parameter schema, nothing an agent needs to call this correctly is missing.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool takes no parameters, which establishes a baseline of 4. The description still adds cross-tool semantics by explaining that the returned id is what other tools expect as their 'client' argument, linking this call's output to sibling parameters.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific verb and resource (list connected Roblox clients) and immediately scopes it by noting several windows or accounts can be connected at once, which distinguishes it from status/info siblings like roblox_status or player_info.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It gives concrete downstream guidance: pass an id as the 'client' argument of the other tools to pick one. That tells the agent both when to call this and how its output feeds subsequent calls. It stops short of explicitly contrasting with roblox_status, so no exclusions are named.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.