Superbase
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- AlicenseNot gradedqualityBmaintenanceMCP server that allows AI agents to execute code, inspect scripts, spy on remotes, and interact with a running Roblox game client.66 npm41MIT
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- AlicenseNot gradedqualityBmaintenanceEnables AI assistants to inspect and control a live Roblox client through an executor, including reading console output, exploring the instance tree, decompiling scripts, monitoring remote traffic, and running Luau code.MIT
- FlicenseBqualityNot gradedmaintenanceEnables AI assistants to interact with running Roblox game instances by inspecting the game hierarchy, reading client-side scripts, and executing Lua code directly within the Roblox client through a WebSocket bridge.4437 npm-
- AlicenseNot gradedqualityAmaintenanceEnables AI agents to interact with a running Roblox game client to execute Lua code, inspect scripts, spy on remotes, and more.66 npm216MIT
- AlicenseBqualityCmaintenanceConnects AI assistants to live Roblox executor clients, letting the model run Luau in-game, walk the instance tree, decompile scripts, capture remote calls, and orchestrate work across multiple clients through 289 tools, a browser dashboard, and an in-game scripting surface. It also supports persistent playbooks, session traces, and verified agent workflows for repeatable automation.291MIT
- AlicenseNot gradedqualityDmaintenanceConnects AI assistants to Roblox Studio, enabling them to interact with instance hierarchy, edit Luau scripts, manage properties, and sync files over a local connection.16 npm2MIT
- -licenseNot gradedqualityNot gradedmaintenanceLets AI agents interact with a live Roblox game via an executor, supporting multi-agent sessions and tools for executing Lua, decompiling scripts, exploring game instances, and capturing screenshots.-
TDQS
Scored across 30 tools
Each tool targets a distinct area (execution, instance inspection, script search, spying, GUI, performance, snapshots), and the descriptions actively cross-reference each other (semantic_search defers to search_scripts, run_file is described as execute_lua from a file). The only real overlaps are among the code-execution tools (execute_lua, run_file, recipes.run) and the log trio (get_logs, get_errors, wait_for_log), but the descriptions make the boundaries clear enough to choose correctly.
Most tools follow a verb_noun snake_case pattern (get_logs, list_scripts, find_instances, wait_for_instance, set_property), but a large minority are bare nouns or noun_verb hybrids (recipes, snapshot, stats, notify, screenshot, roblox_status, http_spy, remote_spy). Conventions are mixed, yet every name remains readable and domain-indicative.
30 tools is heavy and several are multi-action bundles (recipes, snapshot, remote_spy, http_spy, gui_interact, player_info, call_instance), so the set is at the upper limit even for this broad domain. Nothing feels truly redundant, but a few thin tools (notify, clear_logs, wait_for_log) could be folded into siblings to slim the surface.
Coverage is genuinely broad: connection state, execution, script/instance discovery, code introspection, remote/HTTP interception, GUI interaction, screenshots, performance and snapshot diffing all exist as lifecycle-complete families. Minor gaps remain, such as browsing or reading local files (only run_file executes them) and no way to abort a runaway Lua execution.