Roblox Executor MCP
Allows AI agents to execute Lua code, inspect scripts, spy on remotes, and interact with a running Roblox game client through the MCP protocol.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@Roblox Executor MCPExecute print('Hello, Roblox!') in the game"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Roblox Executor MCP Server
An MCP server that allows Agents to interact with a running Roblox game client — execute code, inspect scripts, spy on remotes, and more.
Dashboard
Roblox Executor MCP includes a local web dashboard at:
http://localhost:16384/Use it to see connected Roblox clients, inspect scripts, run tools, view server logs, configure semantic search, and index games for semantic script search.
Related MCP server: roblox-mcp-difz
Features
Code Execution — Run Lua code and fetch data from the game client.
Script Inspection — Decompile scripts and search across all sources.
Instance Search — CSS-like selectors and hierarchy trees.
Remote Spy — Intercept, log, block, and ignore Remotes/Bindables via Cobalt.
GUI Interaction — Click buttons and type into text boxes.
Screenshot — Capture Roblox window screenshots (Windows only).
Multi-Client — Connect multiple Roblox clients at once.
Primary / Secondary — Multiple MCP instances auto-coordinate with automatic promotion. Supports remote relaying via
--baseurl. See Advanced.
Tutorial

Prerequisites
Node.js ≥ 18
Bun ≥ 1.3 for the interactive OpenTUI harness installer
A Roblox executor that supports
loadstring,request, and (preferably)WebSocket
Quick Start
1. Clone the server
git clone https://github.com/dissering/roblox-executor-mcp.git
cd roblox-executor-mcp2. Run the harness installer
The installer builds the server, lets you choose AI clients, writes supported MCP configs, and prints the Roblox loader script.
npm run install:harnessesThe normal server build consumes the committed connector.luau artifact, so harness installs do not require Darklua. Connector developers can install the pinned tool with rokit install, edit connector-src/, and regenerate the artifact with npm run build:connector.
The picker is built with OpenTUI and runs through Bun. npm run install:harnesses installs Bun first if it is not already available. It shows detected local clients by default; if none are detected, it warns you to install a harness first. Press s in the picker or pass --show-all-harnesses to reveal every supported config target. If your terminal has trouble with the interactive picker, use the plain numbered prompt:
npm run install:harnesses -- --plainThe installer can also place the Roblox loader into a detected executor autoexec folder, such as MacSploit on macOS or supported Windows executor autoexec folders. Use the prompt, or run:
npm run getscript -- --autoexecIt can also help with:
cross-machine setup on the same LAN
copying the Roblox loader to your clipboard
optional Ollama
embeddinggemmasetup for semantic indexingpulling latest repo changes before install/build
To update an existing install later, run:
npm run updateThe update command can stop currently running MCP server processes, optionally pull latest changes, and always rebuilds the server.
Manual setup
If you prefer to configure a client yourself, use the setup guide for your client:
Client | Guide |
Cursor | |
Claude Desktop | |
Claude Code | |
Codex CLI | |
Windsurf | |
Antigravity | |
BLACKBOX AI | |
ZCode |
3. Connect from Roblox
The installer prints this for you. Put it in your executor or Auto Execute:
while not getgenv().MCP_Loaded do
local bridgeUrl = getgenv().BridgeURL or "localhost:16384"
pcall(function() loadstring(game:HttpGet("http://" .. bridgeUrl .. "/script.luau"))() end)
task.wait(0.15)
endOptional settings (set before the loadstring):
getgenv().BridgeURL = "10.0.0.4:16384" -- default: localhost:16384
getgenv().DisableWebSocket = true -- force HTTP polling
getgenv().DisableInitialScriptDecompMapping = true -- skip initial decompilation
getgenv().MCP_FailedScriptResyncInterval = 30 -- retry failed script syncs periodically
getgenv().MCP_FailedScriptResyncBatchSize = 8 -- bound each periodic retry batchAfter the MCP server starts and Roblox connects, open the dashboard:
http://localhost:16384/Community
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Security
This server allows arbitrary code execution. Only use with AI clients you trust. Port
16384has no authentication — never expose it to the internet. For cross-machine setups, use a local network, VPN, or SSH tunnel. See Advanced for details.
License
This server cannot be installed
Maintenance
Resources
Unclaimed servers have limited discoverability.
Looking for Admin?
If you are the server author, to access and configure the admin panel.
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