render_liquid_glass
Render a pixel-perfect Liquid Glass icon preview matching iOS 26 quality using Apple's ictool.
Instructions
Render a pixel-perfect Liquid Glass preview using Apple's ictool. Produces the exact same rendering as iOS 26. Requires Icon Composer.app installed.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| zoom | No | Zoom level — icon size relative to canvas (1.0 = full canvas, 0.5 = half size) | |
| scale | No | Scale factor (1x, 2x, 3x) | |
| width | No | Output width in pixels | |
| height | No | Output height in pixels | |
| platform | No | Target platform | iOS |
| canvas_bg | No | Simple preset canvas background | |
| rendition | No | Appearance rendition | Default |
| tint_color | No | Tint hue (0-1) for tinted renditions | |
| bundle_path | Yes | Path to .icon bundle | |
| light_angle | No | Light angle in degrees (0-360). Controls direction of specular highlights and shadows. | |
| output_path | Yes | Output path for the PNG file | |
| apple_preset | No | Apple Icon Composer preset background (overrides canvas_bg) | |
| return_image | No | Return the rendered image inline as base64 (default true) | |
| tint_strength | No | Tint strength (0-1) for tinted renditions | |
| canvas_bg_color | No | Custom hex color for canvas background | |
| canvas_bg_image | No | Path to custom background image |