create_icon
Create Apple .icon bundles for Xcode 26 from foreground images and background colors. Configure Liquid Glass effects, dark mode variants, shadows, and glyph scaling for iOS 26+ app icons.
Instructions
Create an Apple Icon Composer .icon bundle from a foreground image and background color. Outputs a ready-to-use .icon bundle for Xcode 26.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| foreground_path | Yes | Absolute path to foreground image (PNG or SVG) | |
| output_dir | Yes | Directory to write the .icon bundle to | |
| bundle_name | No | Name for the .icon bundle (without extension) | AppIcon |
| bg_color | Yes | Background color as hex (e.g. #0A66C2) | |
| dark_bg_color | No | Dark mode background color as hex | |
| glyph_scale | No | Scale of foreground glyph (0.1-2.0, default 1.0 fills ~65% of icon area in Icon Composer) | |
| specular | No | Enable specular highlights (Liquid Glass) | |
| shadow_kind | No | Shadow type | layer-color |
| shadow_opacity | No | Shadow opacity | |
| blur_material | No | Liquid Glass blur amount (0-1, omit to disable) | |
| translucency_enabled | No | Enable translucency gradient | |
| translucency_value | No | Translucency amount (0-1) | |
| split_layers | No | Split multi-shape SVGs into separate glass layers (each shape gets independent glass effects) |