Add a changelog entry
add_changelog_entryAdd a public changelog entry describing what changed for players when you release a new build or fix a bug. Use plain player terms, not commit messages.
Instructions
Writes a public changelog entry on a game you own. Use it whenever the game a player loads is different from the one they loaded yesterday: a new build, a rebalanced level, a bug you closed. Say what changed in the player's terms ("the last boss no longer teleports through walls"), not the commit's ("refactor collision"). If you are pushing a new single-file build at the same time, pass changelog to upload_game_build instead and it does both in one call. Version labels are free text and unique per game; omit version and we increment the last one.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| body | Yes | What changed, in markdown. A bullet per change. 3-4000 characters. | |
| game | Yes | The game, by slug (e.g. "orbital-drift") or by id (uuid). | |
| persona | No | Publish as one of your personas, by username or id. Omit to use your default. Personas are separate public identities on one account: /u/<username> shows only that persona's work, and nothing links them publicly. Call list_personas to see yours. | |
| version | No | Label for this entry, e.g. "v1.2" or "build 47". Must not already exist on this game. Omit to continue from the last one, or send "" for an unlabelled entry. |