Get 3D modeling guidelines and helper library docs
get_guidelinesReturns curated guides for building 3D canvas scenes. Use topic 'workflow' to learn the write→render→validate loop and server conventions.
Instructions
Returns curated guides for building good 3D canvas scenes. Call topic 'workflow' BEFORE writing your first scene — it explains the write→render→validate loop, the helper libraries served at /__helpers/, and the conventions (window.__scene / __setView / __ready) that unlock multi-angle screenshots and deep validation.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| topic | Yes | workflow = the write→render→validate loop and server conventions (START HERE); general = 3D modeling craft; texturing = procedural textures/UVs; threejs/canvas2d/webgl = per-tech 3D pitfalls; art2d = flat 2D illustration + game UI/HUD; pixelart = pixel-art craft, palettes and animation; gamedev = 2D/3D games: game loop, input, collision, playtesting with interact_scene, multi-file structure; helpers = helper library source code |