An MCP server for Unity that provides 300 typed tools for editor automation, asset analysis, validation, and diagnostics, supporting live Editor, headless batch, and offline modes.
An MCP server that provides 20 tools to control the Unity Editor with natural language, including scene management, component manipulation, script generation, asset handling, project settings, builds, and live C# execution.
MCP server for safely inspecting and editing Unity/VRChat prefabs, scenes, and assets. It diagnoses override collisions, broken references, and runtime exceptions, with read-only YAML analysis and write operations via an Editor Bridge.
Unity Editor adapter for the DCC MCP ecosystem, providing tools to inspect and modify Unity projects, scenes, builds, and diagnostics through a WebSocket bridge.
An MCP server for Unity that enables AI agents to query and control the Unity Editor, providing tools for scene management, object manipulation, and asset browsing.