blender_create_object
Add a 3D primitive or entity to a Blender scene. Specify type, name, location, scale, rotation, and collection for precise placement.
Instructions
Creates a new 3D primitive or entity in the Blender scene. Supported primitive_type: 'cube', 'uv_sphere', 'ico_sphere', 'cylinder', 'cone', 'plane', 'torus', 'monkey', 'circle', 'camera', 'light', 'empty', 'collection'. Location and scale are 3D floats [X, Y, Z]. Rotation is [X, Y, Z] in degrees.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| scale | No | ||
| location | No | ||
| rotation | No | ||
| primitive_type | No | cube | |
| collection_name | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |