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Alternatives to mcp-mgba

  • F
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    Enables AI assistants to play Pokemon Fire Red through the mGBA emulator by providing tools for button inputs and screenshots. It allows for direct reading of real-time game state from RAM, including party information, player location, and battle status.
    Last updated
    10
    3
  • A
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    A
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    MCP server for PCSX2 and other emulators that speak the PINE protocol. Read and write 8/16/32/64-bit emulator memory and control save states for PlayStation-family emulation.
    Last updated
    14
    16
    MIT
  • A
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    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
    Last updated
    17
    15
    1
    MIT
  • A
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    maintenance
    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
    Last updated
    23
    14
    MIT

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