bizhawk_reset
Reset emulated console to boot state, clearing RAM, CPU, framecount, and joypad. Use to start fresh from boot without reloading the ROM.
Instructions
PURPOSE: Reset the loaded core — equivalent to a hard reset (power cycle) of the emulated console. USAGE: Use to start fresh from boot. To return to a specific known-good point instead of boot, use bizhawk_load_state with a previously saved state file. BEHAVIOR: DESTRUCTIVE: RAM contents become indeterminate (typically zeroed), CPU returns to the reset vector, framecount resets to 0, joypad state clears, and any in-progress audio/video state is discarded. The loaded ROM stays loaded — only volatile state is cleared. Unsaved game progress is lost. Returns an error if the loaded core doesn't expose client.reboot_core — check capabilities.reboot_core in bizhawk_get_info first. RETURNS: Single line 'Core reset'.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||