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Alternatives to mcp-bizhawk

  • A
    license
    A
    quality
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    maintenance
    MCP server for PCSX2 and other emulators that speak the PINE protocol. Read and write 8/16/32/64-bit emulator memory and control save states for PlayStation-family emulation.
    14
    17
    2
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
    17
    20
    3
    MIT
  • A
    license
    A
    quality
    B
    maintenance
    MCP server for the mGBA Game Boy Advance emulator. Read and write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator through a Lua bridge.
    18
    49
    1
    MIT
  • A
    license
    A
    quality
    B
    maintenance
    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
    23
    22
    6
    MIT

Related Servers

  • A
    license
    C
    quality
    B
    maintenance
    MCP server that launches Mesen/MesenCE headlessly and exposes the emulator's debugger-face Lua API over MCP JSON-RPC, enabling AI agents to load ROMs, step frames, inspect memory/registers, manage breakpoints/watches, trace execution, and export Code/Data Logger maps for SNES, NES, PC Engine, and Game Boy Advance.
    22
    GPL 3.0
  • A
    license
    A
    quality
    C
    maintenance
    An MCP server for Dolphin (GameCube + Wii) — drives memory r/w, controller input (GameCube + Wii Remote), pause/resume/reset, savestates, and frame advance from MCP-compatible clients (Claude Desktop, Claude Code, etc.).
    20
    22
    2
    MIT
  • A
    license
    Not graded
    quality
    D
    maintenance
    MCP server for the mGBA Game Boy/GBA emulator, enabling full emulator control, memory access, debugging, and screenshot capture through natural language.
    4
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    An MCP server for controlling RetroArch via its Network Control Interface, enabling memory read/write, save states, screenshots, emulator control, and gamepad input through the Network RetroPad protocol.
    22
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    An MCP server that lets LLM agents autonomously play retro games by driving a real OpalEmu emulator in a Playwright-controlled browser, exposing tools for loading ROMs, controlling buttons, and capturing screenshots.
    6
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    AGPL 3.0

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