End Turn
end_turnEnd the current actor's turn in an active D&D 5e battle, applying end-of-turn effects and returning the next state for fills or reactions.
Instructions
End the current combatant's turn in an active Battle after all pending fills are resolved. Use actorId for the current actor in the returned Battle state. The operation applies end-of-turn effects and stores the result; the response may require hole fills or reaction decisions before play advances. Continue from the returned frontier with fill_battle_hole when required. Use end_battle to finish the entire Battle.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actorId | Yes | Combatant id of the current actor in this Play Session's Battle state, returned by read_battle_state or discover_battle_acts; not a Character Session id. | |
| playSessionId | Yes | Play Session handle returned by create_play_session for follow-up stateful calls in the same local process or authenticated account. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||