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D&D 5e SRD Oracle

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TDQS

A4.1/5.0

Scored across 24 tools

Disambiguation5/5

Each tool has a distinct purpose, clearly separating character creation, battle management, catalog inspection, and utility operations. Even overlapping concepts like 'holes' are split across creation vs. battle contexts, and state readers (read_battle_state) are differentiated from act discovery (discover_battle_acts).

Naming Consistency4/5

The overwhelming majority use a verb_noun pattern (create_character_draft, list_stat_blocks, fill_battle_hole, end_turn). One tool, battle_lifecycle, deviates from this convention, but it's a minor outlier and the rest are highly consistent.

Tool Count4/5

24 tools sits at the upper end of the ideal range, but the complexity of a D&D 5e SRD system justifies the breadth. Each tool addresses a specific aspect of character management, battle progression, or catalog access, so none feel redundant.

Completeness4/5

The surface covers character lifecycle (create, fill, finalize, query, update), battle lifecycle (start, act, turn, end), catalog inspection, and utility (dice, workflow). Minor gaps exist, such as no explicit tool to list ongoing battles or delete sessions, but these are workaroundable through existing tools.

Maintenance

ActivityNo data
ResponsivenessResponsive