A Unity Editor plugin that exposes Unity Editor capabilities to external AI agents via the Model Context Protocol. It enables AI agents to interact with Unity through tools for debugging, scene inspection, project management, and build operations.
Bridges the Unity Editor with AI assistants via MCP, enabling AI tools to control and interact with Unity projects. Supports multi-project routing and automatic first-launch server deployment.
Enables AI agents to drive the Unity Editor directly over HTTP, including scene and asset editing, diagnostics, play mode control, code execution, input simulation, and builds, with no separate MCP server process.