evaluate_at_time
Computes animated property values at a given time in milliseconds, optionally filtered to one target path, so you can verify an animation.
Instructions
Compute animated property values at a given time (ms). Optionally filter to one target path (e.g. "layers.ball.transform.y"). Use to VERIFY an animation.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"timeMs": "<timeMs>"
},
"name": "evaluate_at_time"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| target | No | Optional: only this track target | |
| timeMs | Yes | Time in milliseconds to evaluate at | |
| requestId | No | ||
| sessionId | No | ||
| expectedRevision | No |