add_particle_emitter
Add a particle emitter to a Chorono animation using presets like confetti, sparkle, smoke, fire, snow, or rain; override count, duration, loop, or position for custom effects.
Instructions
Add a particle emitter. Pick a preset by friendly name — confetti, sparkle, magic, smoke, fire, snow, rain, rocket — then optionally override count / durationMs / loop / position. Use for "confetti", "fireworks", "falling snow", etc.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"id": "<id>"
},
"name": "add_particle_emitter"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | No | Emitter X position in px | |
| y | No | Emitter Y position in px | |
| id | Yes | Unique layer id e.g. "confetti_1" | |
| loop | No | Repeat continuously | |
| name | No | Display name | |
| count | No | Max simultaneous particles | |
| preset | No | Particle preset | |
| requestId | No | ||
| sessionId | No | ||
| durationMs | No | Emitter run time in ms | |
| expectedRevision | No |