Enables AI agents to create and modify Unreal Engine blueprints using natural language commands. Supports blueprint creation, property modification, and real-time communication with Unreal Editor through WebSocket integration.
Enables AI assistants to control and automate Unreal Engine through a native C++ Automation Bridge plugin. It supports a comprehensive range of tasks including asset management, actor manipulation, editor control, and blueprint graph editing.
Unreal Engine 5.7 editor plugin that gives AI assistants full read/write access to Blueprints, Materials, Animation, Niagara, Config, and more via MCP. 119 actions across 9 domains, pure C++, embedded Streamable HTTP server.
Bridges AI assistants to Unreal Engine 5 editor, enabling direct manipulation of levels, actors, Blueprints, and Animation Blueprints through natural language commands.
Enables AI-powered game audio creation for Unreal Engine 5.7, integrating Wwise, MetaSounds, and Blueprint through MCP tools to generate DSP graphs, sound systems, and trigger logic.