create_wrangle
Creates an Attribute Wrangle node with specified VEX code in Houdini, letting workflows define custom point or geometry attributes via MCP command execution.
Instructions
Create an Attribute Wrangle node with VEX code.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"parent_path": "<parent_path>",
"vex_code": "<vex_code>",
"justification": "<justification>"
},
"name": "create_wrangle"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| run_over | No | Points | |
| vex_code | Yes | ||
| parent_path | Yes | ||
| justification | Yes |