create_material_network
Creates a new material network in Houdini's /mat context with a specified name and optional shader type.
Instructions
Create a new material network in /mat.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"name": "<name>"
},
"name": "create_material_network"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| params | No | ||
| shader_type | No | principled |