aseprite_fill_regions
Paint individual pixels with unique colors on a chosen Aseprite layer, avoiding a rectangular block. Use it to touch up scattered details, add highlights, or fix stray pixels.
Instructions
Paint a set of individual pixels, each with its own colour, on one layer. Unlike aseprite_pixels this does not need a rectangular block, so it suits touching up scattered details, adding a highlight, or fixing stray pixels.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | No | X offset added to every cell (default 0). | |
| y | No | Y offset added to every cell (default 0). | |
| cells | Yes | Pixels to paint. | |
| layer | No | Target layer. | |
| document | No | Document to act on: a short name inside the art folder ("hero"), a relative path, or an absolute .aseprite path. Omit to use the active document. |