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ayberkozz

App Store Connect MCP Server

by ayberkozz

Delete a Game Center achievement

delete_game_center_achievement

Permanently remove a Game Center achievement from your app to clean up outdated or unused entries.

Instructions

Permanently delete a Game Center achievement.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
achievementIdYes

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.1.0

TDQS

B3.2/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description must convey behavioral traits. It states the operation is 'permanently delete,' indicating irreversibility, which is valuable. However, it omits other potential behaviors such as side effects on associated localizations or versions, or required permissions.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, clear sentence with no unnecessary words. It is appropriately concise for a simple delete operation, though it borders on under-specification rather than efficient conciseness.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a destructive operation with no annotations and no output schema, the description is too sparse. It does not clarify what happens on success (e.g., returns nothing), any constraints (e.g., cannot delete if in use), or error conditions. The core action is stated, but an agent would lack context for safe invocation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, so the description should explain the single parameter 'achievementId.' It does not mention it at all. While the parameter name is self-explanatory, the description adds no semantic value beyond the schema's type and required flag.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('delete') and resource ('Game Center achievement'), clearly distinguishing it from sibling tools like create_game_center_achievement or delete_game_center_leaderboard. The intent is unambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives. It does not mention prerequisites (e.g., the achievement must exist) or contrast with related operations like listing or creating achievements.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.