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Glama
ayberkozz

App Store Connect MCP Server

by ayberkozz

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
ASC_KEY_IDYesYour App Store Connect API Key ID.
ASC_ISSUER_IDYesYour App Store Connect API Issuer ID.
ASC_VENDOR_NUMBERNoOptional vendor number required for sales reports.
ASC_PRIVATE_KEY_PATHYesPath to the downloaded .p8 private key file.

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
list_appsB

List all apps in the App Store Connect account, with optional name/bundleId filtering.

get_appC

Get details for a single app by its App Store Connect app ID.

list_app_store_versionsB

List the App Store version records (releases) for an app.

get_app_store_versionA

Get details for a single App Store version record by its ID.

list_buildsA

List builds for an app, optionally filtered by version string or processing state.

get_buildA

Get details for a single build by its ID.

expire_buildA

Mark a TestFlight build as expired so it can no longer be installed by testers.

submit_version_for_reviewA

Create an App Store review submission for an app store version, moving it into Apple's review queue.

download_sales_reportA

Download and decode a sales or subscription report (TSV) from App Store Connect. Returns the report as parsed rows (truncated to the first 500 for readability).

get_game_center_detailA

Get the gameCenterDetail resource ID for an app. This ID is required by every other Game Center tool.

list_game_center_leaderboardsB

List all leaderboards for a Game Center detail.

create_game_center_leaderboardA

Create a new Game Center leaderboard. This also creates the initial leaderboard version required by the API, and returns that version's ID so you can immediately add localizations with create_game_center_leaderboard_localization.

delete_game_center_leaderboardB

Permanently delete a Game Center leaderboard.

list_game_center_leaderboard_versionsB

List the version resources for a leaderboard (needed to add localizations).

create_game_center_leaderboard_localizationB

Add a localized name/format for a leaderboard version, for one locale.

list_game_center_achievementsB

List all achievements for a Game Center detail.

create_game_center_achievementA

Create a new Game Center achievement. This also creates the initial achievement version required by the API, and returns that version's ID so you can immediately add localizations with create_game_center_achievement_localization.

delete_game_center_achievementB

Permanently delete a Game Center achievement.

list_game_center_achievement_versionsB

List the version resources for an achievement (needed to add localizations).

create_game_center_achievement_localizationA

Add a localized name/description for an achievement version, for one locale.

appstore_connect_requestA

Escape hatch for any App Store Connect API endpoint not covered by a dedicated tool. Path must start with '/v1/' or '/v2/'. See https://developer.apple.com/documentation/appstoreconnectapi for the full resource reference.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

A3.5/5.0

Scored across 21 tools

Disambiguation5/5

Each dedicated tool maps cleanly to a distinct resource and action (apps, versions, builds, Game Center, sales), and the escape hatch is explicitly generic. There is no realistic confusion between tools like list_builds and list_app_store_versions because their targets are clearly different.

Naming Consistency4/5

Almost every tool follows a consistent lowercase verb_noun pattern such as list_*, get_*, create_*, delete_*, and expire_*. The only deviation is appstore_connect_request, which is intentionally a generic escape hatch rather than a verb_noun operation.

Tool Count4/5

At 21 tools, the set is on the heavier side, but the breadth of App Store Connect justifies it: apps, versions, builds, sales reports, and Game Center leaderboards/achievements each receive focused coverage. The single escape hatch also prevents the count from becoming bloated with many one-off endpoint tools.

Completeness3/5

The set covers core reads and Game Center lifecycle operations, but notable App Store operations are missing as first-class tools, such as updating a version, assigning a build to a version, or editing localizations once created. The appstore_connect_request escape hatch helps agents work around these gaps, but it does not make them first-class.

Maintenance

ActivityMaintained
ResponsivenessNo issues