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Glama
antics-gg

antics-mcp

Official
by antics-gg

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault

No arguments

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
deploy_gameA

Deploy a single HTML game file and get a playable multiplayer URL (keyless if no projectId).

create_projectB

Create a project; returns its id, publishable key (pk_), and secret key (sk_, shown once).

get_leaderboardB

Read a project's leaderboard (top scores).

list_projectsB

List your projects (requires login).

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

A3.7/5.0

Scored across 4 tools

Disambiguation5/5

Each tool targets a distinct action: project creation, game deployment, leaderboard retrieval, and project listing. No overlap in purpose.

Naming Consistency5/5

All tool names follow a consistent verb_noun pattern in snake_case (e.g., create_project, deploy_game), making them predictable and easy to understand.

Tool Count5/5

With only 4 tools, the server is well-scoped for its apparent purpose: project creation, game deployment, and leaderboard access. Each tool serves a clear function without bloat.

Completeness3/5

The tool surface covers core operations (create, deploy, list, read scores) but lacks update and delete tools for projects, and there is no tool for managing users or game configurations.

Maintenance

ActivitySlowing
ResponsivenessNo issues