tapiest-colosseum-mcp
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TDQS
Scored across 8 tools
The core battle tools are separated by context: spar is penalty-free practice, fight is the real battle, match handles matchmaking, and directory is a registry. Token info and buy are clearly distinct. The only mild overlap is match vs directory as two opponent-discovery paths.
All tools share the colosseum_ prefix and snake_case, which gives a strong family feel. However, the second segment mixes nouns (status, directory, leaderboard, token_info) and verbs/verb phrases (spar, fight, buy_token), so it is not a strict verb_noun pattern.
With 8 tools, the server is appropriately scoped for a game interaction surface: status, practice, matchmaking, actual fights, leaderboard, and token actions. No tool feels redundant or excessive.
The battle lifecycle is well covered: discover opponents, practice, fight, check status, and view rankings. The only notable gap is the one-way token surface—buy is supported but no sell or balance tool—though this may be acceptable for the game's mechanics.