Unified MCP server for Construct 3 providing offline documentation, project read/write, analysis, and scripting support. Enables AI-driven game development and project management through natural language.
Local MCP server for the Spawn Games agent API, enabling LLMs to manage game projects, push updates, and interact with live games via a Playwright Chromium client.
An MCP server that lets an AI agent drive Unreal Engine 5: create projects, import assets, build levels and Blueprints, configure replication, compile C++, run Play In Editor and package the game.
An MCP server that parses GameMaker Studio 2 projects, providing developers and AI agents with quick access to project structure, GML code, and asset metadata.