Set Redshift PBR Material
rs_set_material_pbrSet or update PBR channels on a Redshift Standard Material in Cinema 4D, including base color, metalness, roughness, normal, and displacement, using numeric values or validated texture maps.
Instructions
Patch supplied Redshift Standard Material PBR channels. Texture paths are prevalidated; replace_graph requires an explicit document and reliable rollback support.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| normal | No | ||
| material | Yes | Target Redshift material handle. | |
| metalness | No | ||
| roughness | No | ||
| base_color | No | ||
| displacement | No | ||
| document_name | No | Open document name. | |
| replace_graph | No |