Dump Raw BaseContainer
get_containerRetrieve raw BaseContainer data from any Cinema 4D entity, including hidden keys omitted by standard inspection. Use key range filters to isolate specific parameters.
Instructions
Dump the raw BaseContainer of a C4D entity (including hidden keys that don't show up in describe, e.g. Octane AOV shader slots at 3740/3741). Filter by key range to narrow output.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| id_to | No | Inclusive upper bound for container keys. | |
| handle | Yes | C4D entity handle. Shapes: {kind:"object",name?|path?}, {kind:"render_data",name}, {kind:"take",name}, {kind:"material",name}, {kind:"tag",object?|object_path?,type_id?,tag_name?}, {kind:"video_post",render_data,type_id}, {kind:"shader",owner:<handle>,index}, {kind:"gv_node",tag:<tag handle>,id?|name?} (Xpresso GvNode; use list_xpresso_nodes to discover stable path ids — GvNode inherits BaseList2D so set_params/get_params/describe work on it), {kind:"plugin_options",plugin_id,plugin_type?} (plugin_id accepts an int or a format alias like "abc"/"fbx"/"obj"/"usd"/"gltf"; plugin_type defaults to "scene_saver"; resolves to the plugin's settings BaseList2D — describe+set_params it to configure exporter options before save_document). Prefer `path` over `name` when names are not unique. | |
| id_from | No | Inclusive lower bound for container keys. |