Camera Orbit
camera_orbitCreate an animated turntable camera that orbits a specified point in Maya, generating motion curves for rendering or reviewing a scene from all angles.
Instructions
Create an orbiting camera with turntable animation around a point.
Side effects: creates a new camera and animation curves in the scene and marks the scene dirty. Not idempotent — each call adds another camera. Requires an active Maya session.
Boundary: Disambiguated from camera_create (static shot-type framing; use camera_orbit only when an animated orbit is needed).
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"center": "<center>"
},
"name": "camera_orbit"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Camera name. | CAM_orbit |
| center | Yes | Orbit center as a JSON string "[x, y, z]". | |
| frames | No | Number of frames for one full orbit. | |
| radius | No | Orbit radius in scene units. | |
| session_key | No | Maya session key. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |